Rust Charts34,878 playing · live

On air · chart position #15,425

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

Online 104.128.50.77:28015 checked 10m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,425
rank
top 69%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

0on now
AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:34 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
6 / 1000
From the figures on this page

Quick answers

Server details

Is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | online, and how reliable is it?

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is up as you read this. The uptime it reports puts its last restart about 3 minutes ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | located?

From ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 104.128.50.77:28015.

Which version of Rust does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run?

Rust network protocol 2634 and build 167231 on Linux is what ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs. Joining needs the same protocol on your game; Steam handles the update.

Does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run smoothly?

Never under 94, and 167 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 88,245 entities. At most it took 2,685 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

On ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.

How does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | rank against other Rust servers?

Player hours over the past week put ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | at #15,425, among the top 69% of ranked servers.

Wipe schedule

What does wipe day look like on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Its recent wipes peaked at an average of 2 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

The record of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |'s wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 19 days 1 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

No gather rate appears in the name ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run?

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs a procedural map of size 4,000 with seed 1371222681, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

These Rust Charts lists include ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | mean?

These are the tags ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Enter client.connect 104.128.50.77:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://discord.com/invite/bfHWCbze9s.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build Build 167231 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.