Off air · chart position #16,614
RustAudioAI - Local Recording Lab
Offline 104.12.255.21:28015 checked 27d ago
Players
RustAudioAI - Local Recording Lab
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustAudioAI - Local Recording Lab online, and how reliable is it?
Right now RustAudioAI - Local Recording Lab is not running; the last sighting was 27 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 18 September 2026.
Where is RustAudioAI - Local Recording Lab located?
From RustAudioAI - Local Recording Lab, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 104.12.255.21:28015 is its address.
Which version of Rust does RustAudioAI - Local Recording Lab run?
The build behind RustAudioAI - Local Recording Lab is Rust network protocol 2633 and build 164530, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is RustAudioAI - Local Recording Lab?
Last seen 27 days 23 hours ago, RustAudioAI - Local Recording Lab is currently offline.
How does RustAudioAI - Local Recording Lab rank against other Rust servers?
Player hours over the past week put RustAudioAI - Local Recording Lab at #16,614, among the top 70% of ranked servers.
Wipe days
What is the wipe schedule on RustAudioAI - Local Recording Lab?
RustAudioAI - Local Recording Lab's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 40 days 8 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustAudioAI - Local Recording Lab?
You will not find a gather rate in the name RustAudioAI - Local Recording Lab. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Lists and filters
Which Rust Charts lists and filters include RustAudioAI - Local Recording Lab?
The Rust Charts lists that carry RustAudioAI - Local Recording Lab are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustAudioAI - Local Recording Lab mean?
These are the tags RustAudioAI - Local Recording Lab makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp8 (Max players): 8 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustAudioAI - Local Recording Lab?
Press F1 in Rust to open the console and type client.connect 104.12.255.21:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.