Off air · chart position #15,498
Server start
Offline 103.75.11.77:28015 checked 42d ago
Players
Server start
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Server start online, and how reliable is it?
Server start is down at the moment, having last been seen 42 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 16 September 2026.
Where is Server start located?
There's no region listed for Server start. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 103.75.11.77:28015.
Which version of Rust does Server start run?
The build behind Server start is Rust network protocol 2633 and build 163794, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Server start?
Server start shows as offline now, with its last appearance 42 days 15 hours ago.
How does Server start rank against other Rust servers?
The top – of ranked servers includes Server start, at #15,498 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Server start?
Too few wipes on record for Server start to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 42 days 15 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Server start?
The name Server start carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Server start run?
A procedural map, generated by the game, is what Server start runs.
Tags explained
Which Rust Charts lists and filters include Server start?
The Rust Charts lists that carry Server start are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server start mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Server start publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Server start?
Enter client.connect 103.75.11.77:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.