Rust Charts56,753 playing · live

On air · chart position #4,023

Friend Not Foe / PvE Community / Australasia

Online OC 103.62.51.209:49105 checked 8m ago

quad biweekly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
1
7-day average
peak 4
#4,023
rank
top 18% · #103 in OC
13d ago
last wipe
biweekly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Friend Not Foe / PvE Community / Australasia

0on now · 48h peak 2
AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 48% in OC, and #253 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
14d 6h
Thu 12 Nov, 17:13 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW
42d 6h
Thu 10 Dec, 17:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:13 UTC13d ago 7 – running 1
Thu 1 Oct, 17:51 UTC FW27d ago 10 halved by day 6 14 days 0
Thu 17 Sep, 17:04 UTC41d ago 9 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
2 / 50
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 35 on average
40 / 2000
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 3 on average
0 / 50
[RU] RCVL_25Rus PVE/PVP Four
EA · quad · biweekly · 2 on average
4 / 51
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
1 / 150
Dead Valley | PvE | Bi-Weekly | Old Research System
EU · quad · biweekly · 1 on average
0 / 50
From the figures on this page

Quick answers

Host and version

Is Friend Not Foe / PvE Community / Australasia online, and how reliable is it?

You will find Friend Not Foe / PvE Community / Australasia online at this moment. The uptime it reports puts its last restart about 15 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is Friend Not Foe / PvE Community / Australasia located?

Friend Not Foe / PvE Community / Australasia gives its location as Oceania, using the OC tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 103.62.51.209:49105.

Which version of Rust does Friend Not Foe / PvE Community / Australasia run?

Rust network protocol 2635 and build 168909 on Windows is what Friend Not Foe / PvE Community / Australasia runs. Joining needs the same protocol on your game; Steam handles the update.

Does Friend Not Foe / PvE Community / Australasia run smoothly?

Never under 54, and 59 server fps on average, is how the last 48 hours went. At its fullest it held 94,005 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,492 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is Friend Not Foe / PvE Community / Australasia?

Friend Not Foe / PvE Community / Australasia has 0 of its 50 slots filled right now. Over the last week it averaged 1 players; the high point was 4. Over the past 48 hours, 11:00 UTC drew the most, at 2 players on average.

How does Friend Not Foe / PvE Community / Australasia rank against other Rust servers?

On player hours for the past week, Friend Not Foe / PvE Community / Australasia is #4,023: top 18% overall and #103 in Oceania. #253 is where it stands among quad servers.

Wipe days

What does wipe day look like on Friend Not Foe / PvE Community / Australasia?

Its recent wipes peaked at an average of 9 players. 38 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Friend Not Foe / PvE Community / Australasia?

The wipe rhythm on Friend Not Foe / PvE Community / Australasia is every 4 weeks on Thursday at 17:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 13 days 17 hours. The tags state a wipe schedule of every two weeks.

Rules and world

What are the rules and settings on Friend Not Foe / PvE Community / Australasia?

No gather rate appears in the name Friend Not Foe / PvE Community / Australasia. quad gives a group limit of 4 players. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does Friend Not Foe / PvE Community / Australasia run?

Friend Not Foe / PvE Community / Australasia runs a procedural map of size 3,800 with seed 1255517319, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include Friend Not Foe / PvE Community / Australasia?

These Rust Charts lists include Friend Not Foe / PvE Community / Australasia: Rust servers in Oceania, Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Friend Not Foe / PvE Community / Australasia mean?

gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): This server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; OC (Oceania): In the server browser it sits under Oceania — that's the set of tags Friend Not Foe / PvE Community / Australasia publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Friend Not Foe / PvE Community / Australasia?

Press F1 in Rust to open the console and type client.connect 103.62.51.209:49105. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://friendnotfoe.co.uk/.

What each one means

Server tags

Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players It has 50 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.