On air · chart position #2,920
Dead Valley | PvE | Bi-Weekly | Old Research System
Online EU 176.9.122.93:28000 checked 8m ago
Players
Dead Valley | PvE | Bi-Weekly | Old Research System
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 38% in EU, and #178 of the quad servers (top 22%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:01 UTC, in 5h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:01 UTC13d ago | 9 | – | running | 2 |
| Thu 1 Oct, 18:19 UTC FW27d ago | 9 | halved by day 8 | 14 days | 1 |
| Sat 19 Sep, 13:32 UTC39d ago | 8 | halved by day 10 | 12.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Dead Valley | PvE | Bi-Weekly | Old Research System online, and how reliable is it?
Dead Valley | PvE | Bi-Weekly | Old Research System is up as you read this. Going by the reported uptime, it restarted roughly 6 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Dead Valley | PvE | Bi-Weekly | Old Research System located?
With its EU tag, Dead Valley | PvE | Bi-Weekly | Old Research System puts itself in Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 176.9.122.93:28000.
Which version of Rust does Dead Valley | PvE | Bi-Weekly | Old Research System run?
Rust network protocol 2635 and build 168909 on Linux is what Dead Valley | PvE | Bi-Weekly | Old Research System runs. Joining needs the same protocol on your game; Steam handles the update.
Does Dead Valley | PvE | Bi-Weekly | Old Research System run smoothly?
It averaged 26 server fps over the last 48 hours, with a floor of 5. At its fullest it held 81,718 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,564 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is Dead Valley | PvE | Bi-Weekly | Old Research System?
Right now 0 players are on Dead Valley | PvE | Bi-Weekly | Old Research System, out of 50 slots. Averaging 1 players across seven days, it reached 8 at most. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 5 players.
How does Dead Valley | PvE | Bi-Weekly | Old Research System rank against other Rust servers?
The last seven days of player hours put Dead Valley | PvE | Bi-Weekly | Old Research System at #2,920, top 13% of ranked servers, and #1,100 in Europe. In the quad group, this one holds rank #178.
Wipes and resets
What does wipe day look like on Dead Valley | PvE | Bi-Weekly | Old Research System?
At their busiest, its recent wipes averaged 9 players. 27 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 9 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Dead Valley | PvE | Bi-Weekly | Old Research System?
The tag sets the prediction for Dead Valley | PvE | Bi-Weekly | Old Research System, as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:01 UTC. 13 days 18 hours is how long ago its current world was made. A wipe every two weeks is published in its tags.
How it is set up
What are the rules and settings on Dead Valley | PvE | Bi-Weekly | Old Research System?
The name Dead Valley | PvE | Bi-Weekly | Old Research System carries no gather rate. A group can have up to 4 players, according to quad. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Dead Valley | PvE | Bi-Weekly | Old Research System run?
Dead Valley | PvE | Bi-Weekly | Old Research System runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Tag guide
Which Rust Charts lists and filters include Dead Valley | PvE | Bi-Weekly | Old Research System?
These Rust Charts lists include Dead Valley | PvE | Bi-Weekly | Old Research System: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; EU (Europe): In the server browser it sits under Europe — that's the set of tags Dead Valley | PvE | Bi-Weekly | Old Research System publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Dead Valley | PvE | Bi-Weekly | Old Research System?
Enter client.connect 176.9.122.93:28000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://discord.com/invite/HRS8z83BN.