Rust Charts66,925 playing · live

On air · chart position #2,920

Dead Valley | PvE | Bi-Weekly | Old Research System

Online EU 176.9.122.93:28000 checked 8m ago

quad biweekly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
1
7-day average
peak 8
#2,920
rank
top 13% · #1100 in EU
13d ago
last wipe
biweekly schedule
5h
next wipe
Thu 29 Oct, 18:01 UTC

Players

Dead Valley | PvE | Bi-Weekly | Old Research System

0on now · 48h peak 6
AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 38% in EU, and #178 of the quad servers (top 22%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:01 UTC, in 5h. Its biweekly schedule tag · low confidence

13.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

5h
Thu 29 Oct, 18:01 UTC
7d 6h
Thu 5 Nov, 19:00 UTC
FW
14d 5h
Thu 12 Nov, 18:01 UTC
28d 5h
Thu 26 Nov, 18:01 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
42d 5h
Thu 10 Dec, 18:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC13d ago 9 – running 2
Thu 1 Oct, 18:19 UTC FW27d ago 9 halved by day 8 14 days 1
Sat 19 Sep, 13:32 UTC39d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 3 on average
1 / 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]
EU · quad · monthly · 3 on average
1 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
EU · quad · monthly · 2 on average
2 / 100
Casual PVE Svenska Krigare
EU · quad · 1 on average
3 / 20
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
177 / 2000
From the figures on this page

Quick answers

About the server

Is Dead Valley | PvE | Bi-Weekly | Old Research System online, and how reliable is it?

Dead Valley | PvE | Bi-Weekly | Old Research System is up as you read this. Going by the reported uptime, it restarted roughly 6 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Dead Valley | PvE | Bi-Weekly | Old Research System located?

With its EU tag, Dead Valley | PvE | Bi-Weekly | Old Research System puts itself in Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 176.9.122.93:28000.

Which version of Rust does Dead Valley | PvE | Bi-Weekly | Old Research System run?

Rust network protocol 2635 and build 168909 on Linux is what Dead Valley | PvE | Bi-Weekly | Old Research System runs. Joining needs the same protocol on your game; Steam handles the update.

Does Dead Valley | PvE | Bi-Weekly | Old Research System run smoothly?

It averaged 26 server fps over the last 48 hours, with a floor of 5. At its fullest it held 81,718 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,564 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Dead Valley | PvE | Bi-Weekly | Old Research System?

Right now 0 players are on Dead Valley | PvE | Bi-Weekly | Old Research System, out of 50 slots. Averaging 1 players across seven days, it reached 8 at most. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 5 players.

How does Dead Valley | PvE | Bi-Weekly | Old Research System rank against other Rust servers?

The last seven days of player hours put Dead Valley | PvE | Bi-Weekly | Old Research System at #2,920, top 13% of ranked servers, and #1,100 in Europe. In the quad group, this one holds rank #178.

Wipes and resets

What does wipe day look like on Dead Valley | PvE | Bi-Weekly | Old Research System?

At their busiest, its recent wipes averaged 9 players. 27 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 9 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Dead Valley | PvE | Bi-Weekly | Old Research System?

The tag sets the prediction for Dead Valley | PvE | Bi-Weekly | Old Research System, as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:01 UTC. 13 days 18 hours is how long ago its current world was made. A wipe every two weeks is published in its tags.

How it is set up

What are the rules and settings on Dead Valley | PvE | Bi-Weekly | Old Research System?

The name Dead Valley | PvE | Bi-Weekly | Old Research System carries no gather rate. A group can have up to 4 players, according to quad. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Dead Valley | PvE | Bi-Weekly | Old Research System run?

Dead Valley | PvE | Bi-Weekly | Old Research System runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include Dead Valley | PvE | Bi-Weekly | Old Research System?

These Rust Charts lists include Dead Valley | PvE | Bi-Weekly | Old Research System: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System mean?

gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; EU (Europe): In the server browser it sits under Europe — that's the set of tags Dead Valley | PvE | Bi-Weekly | Old Research System publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Dead Valley | PvE | Bi-Weekly | Old Research System?

Enter client.connect 176.9.122.93:28000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://discord.com/invite/HRS8z83BN.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players It has 50 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.