Off air · chart position #15,021
NotThatName
Offline 103.62.51.132:28185 checked 45d ago
Players
NotThatName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is NotThatName online, and how reliable is it?
Right now NotThatName is not running; the last sighting was 45 days ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is NotThatName located?
From NotThatName, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 103.62.51.132:28185.
Which version of Rust does NotThatName run?
Rust network protocol 2632 and build 162434 on Windows is what NotThatName runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is NotThatName?
NotThatName is offline at the moment; the last sighting was 45 days ago.
How does NotThatName rank against other Rust servers?
In the seven-day player hours table, NotThatName is #15,021, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on NotThatName?
Too few wipes on record for NotThatName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 62 days is how long ago its current world was made.
How it is set up
What are the rules and settings on NotThatName?
The name NotThatName carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does NotThatName run?
The map on NotThatName is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include NotThatName?
These Rust Charts lists include NotThatName: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on NotThatName mean?
These are the tags NotThatName makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): It has 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only if your game matches that version; cs162434 (Build): This server reports build 162434; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join NotThatName?
Press F1 in Rust to open the console and type client.connect 103.62.51.132:28185. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.