Off air · chart position #15,967
chill-dev-test
Offline 103.62.155.217:28500 checked 22d ago
Players
chill-dev-test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:29 UTC25d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:03 UTC37d ago | 1 | halved by day 5 | 11.3 days | 0 |
| Fri 18 Sep, 05:12 UTC41d ago | 0 | – | 4 days | 0 |
| Thu 10 Sep, 09:22 UTC48d ago | – | – | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is chill-dev-test online, and how reliable is it?
chill-dev-test is down at the moment, having last been seen 22 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is chill-dev-test located?
From chill-dev-test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 103.62.155.217:28500.
Which version of Rust does chill-dev-test run?
Rust network protocol 2634 and build 166652 on Windows is what chill-dev-test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is chill-dev-test?
chill-dev-test shows as offline now, with its last appearance 22 days 9 hours ago.
How does chill-dev-test rank against other Rust servers?
In the seven-day player hours table, chill-dev-test is #15,967, inside the top 71% of all ranked servers.
Wipes and resets
What does wipe day look like on chill-dev-test?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on chill-dev-test?
The wipes on chill-dev-test come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 19 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on chill-dev-test?
You will not find a gather rate in the name chill-dev-test. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does chill-dev-test run?
The map on chill-dev-test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include chill-dev-test?
These Rust Charts lists include chill-dev-test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on chill-dev-test mean?
These are the tags chill-dev-test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join chill-dev-test?
Enter client.connect 103.62.155.217:28500 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.