Off air · chart position #15,317
Skellzy Test
Offline 103.212.224.122:28015 checked 10d ago
Players
Skellzy Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Skellzy Test online, and how reliable is it?
Skellzy Test is down at the moment, having last been seen 10 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 10 October 2026.
Where is Skellzy Test located?
No region is published by Skellzy Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 103.212.224.122:28015.
Which version of Rust does Skellzy Test run?
Rust network protocol 2634 and build 167398 on Windows is what Skellzy Test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Skellzy Test?
Skellzy Test shows as offline now, with its last appearance 10 days 12 hours ago.
How does Skellzy Test rank against other Rust servers?
The top 70% of ranked servers includes Skellzy Test, at #15,317 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Skellzy Test?
Skellzy Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 19 days 13 hours.
Rules and world
What are the rules and settings on Skellzy Test?
The name Skellzy Test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Skellzy Test run?
Generated by the game, the map on Skellzy Test is procedural.
Tag guide
Which Rust Charts lists and filters include Skellzy Test?
These Rust Charts lists include Skellzy Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skellzy Test mean?
These are the tags Skellzy Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Skellzy Test?
The console is behind F1 in Rust: enter client.connect 103.212.224.122:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.