Off air · chart position #15,441
pllm-test-1
Offline 103.196.86.24:28115 checked 15d ago
Players
pllm-test-1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is pllm-test-1 online, and how reliable is it?
Right now pllm-test-1 is not running; the last sighting was 15 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 12 October 2026.
Where is pllm-test-1 located?
No region is published by pllm-test-1. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 103.196.86.24:28115.
Which version of Rust does pllm-test-1 run?
The build behind pllm-test-1 is Rust network protocol 2634 and build 167584, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is pllm-test-1?
pllm-test-1 shows as offline now, with its last appearance 15 days 23 hours ago.
How does pllm-test-1 rank against other Rust servers?
The top 71% of ranked servers includes pllm-test-1, at #15,441 on player hours for the last week.
Wipes and resets
What is the wipe schedule on pllm-test-1?
pllm-test-1's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 16 days.
How it is set up
What are the rules and settings on pllm-test-1?
No gather rate appears in the name pllm-test-1. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does pllm-test-1 run?
Generated by the game, the map on pllm-test-1 is procedural.
Tags explained
Which Rust Charts lists and filters include pllm-test-1?
The Rust Charts lists that carry pllm-test-1 are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-1 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags pllm-test-1 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join pllm-test-1?
Press F1 in Rust to open the console and type client.connect 103.196.86.24:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.