Off air · chart position #15,441
pllm-test-1
Offline 103.196.86.124:28115 checked 16d ago
Players
pllm-test-1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is pllm-test-1 online, and how reliable is it?
pllm-test-1 is down at the moment, having last been seen 16 days 6 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 October 2026.
Where is pllm-test-1 located?
No region is published by pllm-test-1. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 103.196.86.124:28115 is its address.
Which version of Rust does pllm-test-1 run?
Rust network protocol 2634 and build 167584 on Linux is the version pllm-test-1 runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is pllm-test-1?
pllm-test-1 is offline at the moment; the last sighting was 16 days 6 hours ago.
How does pllm-test-1 rank against other Rust servers?
The top 71% of ranked servers includes pllm-test-1, at #15,441 on player hours for the last week.
Wipes and resets
What is the wipe schedule on pllm-test-1?
The record of pllm-test-1's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 16 days 7 hours.
Rules and world
What are the rules and settings on pllm-test-1?
The name pllm-test-1 carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does pllm-test-1 run?
Generated by the game, the map on pllm-test-1 is procedural.
Tags explained
Which Rust Charts lists and filters include pllm-test-1?
The Rust Charts lists that carry pllm-test-1 are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-1 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here — that's the set of tags pllm-test-1 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join pllm-test-1?
Enter client.connect 103.196.86.124:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.