Off air · chart position #15,441
pllm-test-0
Offline 103.196.86.124:28015 checked 15d ago
Players
pllm-test-0
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is pllm-test-0 online, and how reliable is it?
You will not get on pllm-test-0 just now: it is offline, last seen 15 days 21 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 October 2026.
Where is pllm-test-0 located?
No region is published by pllm-test-0. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 103.196.86.124:28015.
Which version of Rust does pllm-test-0 run?
Rust network protocol 2634 and build 167584 on Linux is the version pllm-test-0 runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is pllm-test-0?
Last seen 15 days 21 hours ago, pllm-test-0 is currently offline.
How does pllm-test-0 rank against other Rust servers?
Player hours over the past week put pllm-test-0 at #15,441, among the top 71% of ranked servers.
Wipes and resets
What is the wipe schedule on pllm-test-0?
The record of pllm-test-0's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 15 days 21 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on pllm-test-0?
The name pllm-test-0 carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does pllm-test-0 run?
Generated by the game, the map on pllm-test-0 is procedural.
Lists and filters
Which Rust Charts lists and filters include pllm-test-0?
The Rust Charts lists that carry pllm-test-0 are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-0 mean?
The game's server browser sees these tags from pllm-test-0: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join pllm-test-0?
Enter client.connect 103.196.86.124:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.