Rust Charts50,414 playing · live

Off air · chart position #15,842

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 20d ago

2x biweekly wipes moddedoxide
Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,842
rank
top 72% · #194 in OC
22d ago
last wipe
biweekly schedule
6d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Eternal AU 2x - Pre-Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 10h
Thu 5 Nov, 19:00 UTC
FW
19d 22h
Thu 19 Nov, 06:56 UTC
34d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC22d ago 4 – running 0
Mon 5 Oct, 09:12 UTC24d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
1 / 50
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 75 on average
534 / 540
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
5 / 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · biweekly · 5 on average
18 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
160 / 175
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 44 on average
247 / 300
From the figures on this page

Quick answers

Host and version

Is Eternal AU 2x - Pre-Server online, and how reliable is it?

Right now Eternal AU 2x - Pre-Server is not running; the last sighting was 20 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 5 October 2026.

Where is Eternal AU 2x - Pre-Server located?

Eternal AU 2x - Pre-Server gives its location as Oceania, using the OC tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 103.193.81.106:28030 is its address.

Which version of Rust does Eternal AU 2x - Pre-Server run?

Rust network protocol 2634 and build 167058 on Linux is what Eternal AU 2x - Pre-Server runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Eternal AU 2x - Pre-Server?

Eternal AU 2x - Pre-Server is offline at the moment; the last sighting was 20 days 10 hours ago.

How does Eternal AU 2x - Pre-Server rank against other Rust servers?

On player hours for the past week, Eternal AU 2x - Pre-Server is #15,842: top 72% overall and #194 in Oceania.

Wipe days

What does wipe day look like on Eternal AU 2x - Pre-Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 4 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Eternal AU 2x - Pre-Server?

The record holds too few of Eternal AU 2x - Pre-Server's wipes to confirm the schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 22 days 1 hours. A wipe every two weeks is published in its tags.

How it is set up

What are the rules and settings on Eternal AU 2x - Pre-Server?

The name of Eternal AU 2x - Pre-Server states a 2x gather rate. The group limit is 12 players. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Tags explained

Which Rust Charts lists and filters include Eternal AU 2x - Pre-Server?

The Rust Charts lists that carry Eternal AU 2x - Pre-Server are: 2x Rust server charts, Rust servers in Oceania and Modded Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What do the server tags on Eternal AU 2x - Pre-Server mean?

These are the tags Eternal AU 2x - Pre-Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts12 (Group limit): The team cap is 12; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): This server reports build 167058; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; OC (Oceania): Oceania is where the server browser lists it; oxidation (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Eternal AU 2x - Pre-Server?

Press F1 in Rust to open the console and type client.connect 103.193.81.106:28030. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players It has 100 slots.
ts12
Group limit The team cap is 12.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build This server reports build 167058.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

OC
Oceania Oceania is where the server browser lists it.

Other

oxidation
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.