Rust Charts55,597 playing · live

On air · chart position #2,574

Rust Perth | 2x | Fortnightly | Convoys |

Online OC 45.121.208.22:49015 checked 10m ago

2x biweekly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
3/ 50
players now
6% full
1
7-day average
peak 13
#2,574
rank
top 12% · #71 in OC
12d ago
last wipe
biweekly schedule
8d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Rust Perth | 2x | Fortnightly | Convoys |

3on now · 48h peak 4
AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 34% in OC. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 11

Coming wipes

8d 8h
Thu 5 Nov, 19:00 UTC
FW
15d 8h
Thu 12 Nov, 19:01 UTC
36d 8h
Thu 3 Dec, 19:00 UTC
FW
43d 8h
Thu 10 Dec, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC12d ago 4 – running 0
Thu 1 Oct, 19:01 UTC FW26d ago 5 halved by day 11 14 days 0
Thu 17 Sep, 19:01 UTC40d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Main
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15 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 62 on average
91 / 125
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · biweekly · 5 on average
10 / 150
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)
OC · groups of 8+ · 2x · monthly · 1 on average
2 / 100
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 68 on average
92 / 150
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 30 on average
23 / 200
From the figures on this page

Quick answers

Server details

Is Rust Perth | 2x | Fortnightly | Convoys | online, and how reliable is it?

Rust Perth | 2x | Fortnightly | Convoys | is up as you read this. About 13 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Rust Perth | 2x | Fortnightly | Convoys | located?

The OC tag is how Rust Perth | 2x | Fortnightly | Convoys | lists its location: Oceania. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 45.121.208.22:49015.

Which version of Rust does Rust Perth | 2x | Fortnightly | Convoys | run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Perth | 2x | Fortnightly | Convoys | runs. Steam updates your game for you; all you need is the same protocol to join.

Does Rust Perth | 2x | Fortnightly | Convoys | run smoothly?

It averaged 60 server fps over the last 48 hours, with a floor of 60. Buildings, deployables and all the rest of the world came to as many as 84,339 entities. Its memory climbed as high as 3,060 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Rust Perth | 2x | Fortnightly | Convoys |?

Right now 3 players are on Rust Perth | 2x | Fortnightly | Convoys |, out of 50 slots. Over the last week it averaged 1 players; the high point was 13. 07:00 UTC was the peak of the last 48 hours, with 4 players on average.

How does Rust Perth | 2x | Fortnightly | Convoys | rank against other Rust servers?

On player hours for the past week, Rust Perth | 2x | Fortnightly | Convoys | is #2,574: top 12% overall and #71 in Oceania.

Wipes and resets

What does wipe day look like on Rust Perth | 2x | Fortnightly | Convoys |?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe hit its peak 32 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 11 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | runs on a wipe rhythm of every 4 weeks on Thursday at 19:01 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 12 days 15 hours. A wipe every two weeks is published in its tags.

Settings and map

What are the rules and settings on Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | goes by its name: gather rate 2x. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Rust Perth | 2x | Fortnightly | Convoys | run?

The map on Rust Perth | 2x | Fortnightly | Convoys | is procedural, size 3,750, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Rust Perth | 2x | Fortnightly | Convoys |?

The Rust Charts lists that carry Rust Perth | 2x | Fortnightly | Convoys | are: 2x Rust server charts, Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Rust Perth | 2x | Fortnightly | Convoys | mean?

gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; OC (Oceania): The server browser files this one under Oceania — that's the set of tags Rust Perth | 2x | Fortnightly | Convoys | publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Rust Perth | 2x | Fortnightly | Convoys |?

Press F1 in Rust to open the console and type client.connect 45.121.208.22:49015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Region

OC
Oceania The server browser files this one under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.