Off air · chart position #15,348
TroubleChute
Offline 103.174.225.210:28015 checked 2d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:45 UTC37d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TroubleChute online, and how reliable is it?
TroubleChute is down at the moment, having last been seen 2 days 1 hours ago. 1 of 168 hours is what it managed over the past 7 full days, 1% of the time. Rust Charts has tracked it since 21 September 2026.
Where is TroubleChute located?
From TroubleChute, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 103.174.225.210:28015 is its address.
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 162616 on Windows is what TroubleChute runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TroubleChute?
Last seen 2 days 1 hours ago, TroubleChute is currently offline. Its average over the past week comes to 0 players.
How does TroubleChute rank against other Rust servers?
In the seven-day player hours table, TroubleChute is #15,348, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on TroubleChute?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on TroubleChute?
Too few wipes on record for TroubleChute to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 36 days 23 hours.
Rules and world
What are the rules and settings on TroubleChute?
The name TroubleChute carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does TroubleChute run?
The map on TroubleChute is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TroubleChute?
These Rust Charts lists include TroubleChute: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser sees these tags from TroubleChute: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs162616 (Build): This server reports build 162616; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TroubleChute?
Enter client.connect 103.174.225.210:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.