On air · chart position #14,045
A Shockbyte Rust Server
Online 103.15.237.93:20282 checked 6m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 06:03 UTC8d ago | 2 | – | running | 0 |
| Thu 15 Oct, 10:43 UTC13d ago | 3 | halved by day 3 | 4.8 days | 0 |
| Wed 14 Oct, 23:45 UTC14d ago | 3 | – | 0.5 days | 0 |
| Wed 7 Oct, 11:25 UTC21d ago | 3 | halved by day 1 | 7.5 days | 0 |
| Fri 2 Oct, 11:16 UTC26d ago | 3 | halved by day 1 | 5 days | 1 |
| Fri 2 Oct, 04:00 UTC26d ago | 3 | – | 0.3 days | 0 |
| Mon 28 Sep, 06:18 UTC30d ago | 3 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 01:59 UTC34d ago | 3 | held half | 3.2 days | 0 |
| Thu 24 Sep, 03:21 UTC34d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up as you read this. Going by the reported uptime, it restarted roughly 8 days 18 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is A Shockbyte Rust Server located?
There's no region listed for A Shockbyte Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 103.15.237.93:20282.
Which version of Rust does A Shockbyte Rust Server run?
The build behind A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 188 server fps; the lowest point was 134. Buildings, deployables and all the rest of the world came to as many as 69,169 entities. At most it took 6,123 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 players are in and 4 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak.
How does A Shockbyte Rust Server rank against other Rust servers?
The top 63% of ranked servers includes A Shockbyte Rust Server, at #14,045 on player hours for the last week.
Wipes and resets
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 3 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
With irregular wipe times on A Shockbyte Rust Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 8 days 20 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,500, seed 484012, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console and type client.connect 103.15.237.93:20282. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.