Rust Charts36,352 playing · live

On air · chart position #14,045

A Shockbyte Rust Server

Online 103.15.237.93:20282 checked 6m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 4
0/ 4
players now
0% full
0
7-day average
peak 1
#14,045
rank
top 63%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Shockbyte Rust Server

0on now
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 06:03 UTC8d ago 2 – running 0
Thu 15 Oct, 10:43 UTC13d ago 3 halved by day 3 4.8 days 0
Wed 14 Oct, 23:45 UTC14d ago 3 – 0.5 days 0
Wed 7 Oct, 11:25 UTC21d ago 3 halved by day 1 7.5 days 0
Fri 2 Oct, 11:16 UTC26d ago 3 halved by day 1 5 days 1
Fri 2 Oct, 04:00 UTC26d ago 3 – 0.3 days 0
Mon 28 Sep, 06:18 UTC30d ago 3 halved by day 2 3.9 days 0
Fri 25 Sep, 01:59 UTC34d ago 3 held half 3.2 days 0
Thu 24 Sep, 03:21 UTC34d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 154 on average
3 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
From the figures on this page

Quick answers

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up as you read this. Going by the reported uptime, it restarted roughly 8 days 18 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is A Shockbyte Rust Server located?

There's no region listed for A Shockbyte Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 103.15.237.93:20282.

Which version of Rust does A Shockbyte Rust Server run?

The build behind A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does A Shockbyte Rust Server run smoothly?

The 48-hour average was 188 server fps; the lowest point was 134. Buildings, deployables and all the rest of the world came to as many as 69,169 entities. At most it took 6,123 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 players are in and 4 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 63% of ranked servers includes A Shockbyte Rust Server, at #14,045 on player hours for the last week.

Wipes and resets

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 3 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

With irregular wipe times on A Shockbyte Rust Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 8 days 20 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, size 3,500, seed 484012, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console and type client.connect 103.15.237.93:20282. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.