Rust Charts72,372 playing · live

Off air · chart position #15,547

A Shockbyte Rust Server

Offline 103.15.237.208:27713 checked 17d ago

moddedoxide
Launch Rust and join
0/ 8
players now
0% full
0
7-day average
peak –
#15,547
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Shockbyte Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:24 UTC25d ago 4 – running 1
Sat 3 Oct, 06:55 UTC26d ago 3 – 0.9 days 0
Mon 28 Sep, 10:51 UTC31d ago 4 halved by day 3 4.8 days 1
Fri 18 Sep, 10:51 UTC41d ago 2 halved by day 1 10 days 1
Thu 17 Sep, 08:55 UTC42d ago 2 – 1.1 days 1
Wed 16 Sep, 11:15 UTC43d ago 1 – 0.9 days 1
Wed 16 Sep, 03:16 UTC43d ago 1 – 0.3 days 1
Tue 15 Sep, 16:18 UTC43d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

You will not get on A Shockbyte Rust Server just now: it is offline, last seen 17 days 1 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is A Shockbyte Rust Server located?

There's no region listed for A Shockbyte Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 103.15.237.208:27713.

Which version of Rust does A Shockbyte Rust Server run?

The build behind A Shockbyte Rust Server is Rust network protocol 2634 and build 166652, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is A Shockbyte Rust Server?

Last seen 17 days 1 hours ago, A Shockbyte Rust Server is currently offline.

How does A Shockbyte Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte Rust Server is #15,547, inside the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes peaked at an average of 4 players. 25 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

With irregular wipe times on A Shockbyte Rust Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 25 days 7 hours.

Rules and world

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,500 with seed 471471404, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join A Shockbyte Rust Server?

The console is behind F1 in Rust: enter client.connect 103.15.237.208:27713 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp8
Max players The server holds 8 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build This server reports build 166652.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.