On air · chart position #13,668
MoonNuts
Online 103.15.237.121:21363 checked 14m ago
Players
MoonNuts
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:56 UTC4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:31 UTC27d ago | 4 | halved by day 3 | 23.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is MoonNuts online, and how reliable is it?
MoonNuts is up as you read this. Going by the reported uptime, it restarted roughly 2 days 18 hours ago. It stayed up 39% of the last 7 full days, 65 of 168 hours. The first record Rust Charts holds of it is 24 September 2026.
Where is MoonNuts located?
There's no region listed for MoonNuts. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 103.15.237.121:21363.
Which version of Rust does MoonNuts run?
Rust network protocol 2635 and build 168909 on Linux is what MoonNuts runs. Steam updates your game for you; all you need is the same protocol to join.
Does MoonNuts run smoothly?
It averaged 238 server fps over the last 48 hours, with a floor of 221. Buildings, deployables and all the rest of the world came to as many as 17,166 entities. At most it took 3,742 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is MoonNuts?
On MoonNuts, 0 players are in and 40 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.
How does MoonNuts rank against other Rust servers?
Player hours over the past week put MoonNuts at #13,668, among the top 61% of ranked servers.
Wipe days
What does wipe day look like on MoonNuts?
Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on MoonNuts?
MoonNuts's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 4 days is how long ago its current world was made.
Settings and map
What are the rules and settings on MoonNuts?
The name MoonNuts carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does MoonNuts run?
A procedural map of size 2,000 with seed 1318161680, generated by the game, is what MoonNuts runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include MoonNuts?
The Rust Charts lists that carry MoonNuts are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on MoonNuts mean?
The game's server browser sees these tags from MoonNuts: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join MoonNuts?
Press F1 in Rust to open the console and type client.connect 103.15.237.121:21363. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.