Rust Charts74,292 playing · live

On air · chart position #15,326

JoeLoneWolf

Online 103.137.14.69:28015 checked 8m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak –
#15,326
rank
top 69%
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

JoeLoneWolf

0on now
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
273 / 700
From the figures on this page

Quick answers

Host and version

Is JoeLoneWolf online, and how reliable is it?

You will find JoeLoneWolf online at this moment. About 14 days 22 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is JoeLoneWolf located?

From JoeLoneWolf, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 103.137.14.69:28015.

Which version of Rust does JoeLoneWolf run?

Rust network protocol 2633 and build 162929 on Windows is what JoeLoneWolf runs. Joining needs the same protocol on your game; Steam handles the update.

Does JoeLoneWolf run smoothly?

Never under 30, and 30 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 74,159 entities. Memory use peaked at 4,988 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is JoeLoneWolf?

JoeLoneWolf has 0 of its 20 slots filled right now. Averaged over seven days, it drew 0 players.

How does JoeLoneWolf rank against other Rust servers?

The top 69% of ranked servers includes JoeLoneWolf, at #15,326 on player hours for the last week.

Wipe days

What is the wipe schedule on JoeLoneWolf?

JoeLoneWolf's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 55 days 8 hours.

Rules and world

What are the rules and settings on JoeLoneWolf?

You will not find a gather rate in the name JoeLoneWolf. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does JoeLoneWolf run?

JoeLoneWolf runs a procedural map of size 3,500 with seed 1767964926, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include JoeLoneWolf?

The Rust Charts lists that carry JoeLoneWolf are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on JoeLoneWolf mean?

These are the tags JoeLoneWolf makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs162929 (Build): This server reports build 162929; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join JoeLoneWolf?

The console is behind F1 in Rust: enter client.connect 103.137.14.69:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs162929
Build This server reports build 162929.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.