Off air · chart position #9,964
ServerHub Cloud Test
Offline 103.100.211.184:28015 checked 3d ago
Players
ServerHub Cloud Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:34 UTC26d ago | 2+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ServerHub Cloud Test online, and how reliable is it?
You will not get on ServerHub Cloud Test just now: it is offline, last seen 3 days 15 hours ago. Of the past 7 full days it was running for 84 of 168 hours, or 50% of the time. Its earliest entry with Rust Charts dates from 27 September 2026.
Where is ServerHub Cloud Test located?
There's no region listed for ServerHub Cloud Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 103.100.211.184:28015.
Which version of Rust does ServerHub Cloud Test run?
The build behind ServerHub Cloud Test is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is ServerHub Cloud Test?
ServerHub Cloud Test is offline at the moment; the last sighting was 3 days 15 hours ago. Averaging 0 players across seven days, it reached 1 at most.
How does ServerHub Cloud Test rank against other Rust servers?
The top 45% of ranked servers includes ServerHub Cloud Test, at #9,964 on player hours for the last week.
Wipe schedule
What does wipe day look like on ServerHub Cloud Test?
At their busiest, its recent wipes averaged 2 players. 1 waited in the queue as the latest wipe peaked, 47 hours after it began.
What is the wipe schedule on ServerHub Cloud Test?
ServerHub Cloud Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 15 hours.
Rules and world
What are the rules and settings on ServerHub Cloud Test?
The name ServerHub Cloud Test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does ServerHub Cloud Test run?
A procedural map of size 1,500 with seed 1234, generated by the game, is what ServerHub Cloud Test runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include ServerHub Cloud Test?
The Rust Charts lists that carry ServerHub Cloud Test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ServerHub Cloud Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags ServerHub Cloud Test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ServerHub Cloud Test?
The console is behind F1 in Rust: enter client.connect 103.100.211.184:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.