Rust Charts49,072 playing · live

Off air · chart position #9,964

ServerHub Cloud Test

Offline 103.100.211.184:28015 checked 3d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak 1
#9,964
rank
top 45%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

ServerHub Cloud Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:34 UTC26d ago 2+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
14 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
4 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
127 / 200
From the figures on this page

Quick answers

About the server

Is ServerHub Cloud Test online, and how reliable is it?

You will not get on ServerHub Cloud Test just now: it is offline, last seen 3 days 15 hours ago. Of the past 7 full days it was running for 84 of 168 hours, or 50% of the time. Its earliest entry with Rust Charts dates from 27 September 2026.

Where is ServerHub Cloud Test located?

There's no region listed for ServerHub Cloud Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 103.100.211.184:28015.

Which version of Rust does ServerHub Cloud Test run?

The build behind ServerHub Cloud Test is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is ServerHub Cloud Test?

ServerHub Cloud Test is offline at the moment; the last sighting was 3 days 15 hours ago. Averaging 0 players across seven days, it reached 1 at most.

How does ServerHub Cloud Test rank against other Rust servers?

The top 45% of ranked servers includes ServerHub Cloud Test, at #9,964 on player hours for the last week.

Wipe schedule

What does wipe day look like on ServerHub Cloud Test?

At their busiest, its recent wipes averaged 2 players. 1 waited in the queue as the latest wipe peaked, 47 hours after it began.

What is the wipe schedule on ServerHub Cloud Test?

ServerHub Cloud Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 15 hours.

Rules and world

What are the rules and settings on ServerHub Cloud Test?

The name ServerHub Cloud Test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Which map does ServerHub Cloud Test run?

A procedural map of size 1,500 with seed 1234, generated by the game, is what ServerHub Cloud Test runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include ServerHub Cloud Test?

The Rust Charts lists that carry ServerHub Cloud Test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ServerHub Cloud Test mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags ServerHub Cloud Test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join ServerHub Cloud Test?

The console is behind F1 in Rust: enter client.connect 103.100.211.184:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.