Rust Charts60,014 playing · live

Off air · chart position #7,383

Rust-CPT-TEST

Offline 102.135.245.21:29031 checked 21h ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 2
#7,383
rank
top 33%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Rust-CPT-TEST

0on now
AveragePeak
0123401:0003:0020:0023:0001:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040001:0003:0020:0023:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:47 UTC8d ago 1 – running 1
Fri 16 Oct, 19:56 UTC13d ago 2 held half 4.9 days 0
Sun 4 Oct, 13:12 UTC25d ago 0 – 12.3 days 0
Mon 21 Sep, 08:50 UTC38d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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no group limit · 149 on average
21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
182 / 215
From the figures on this page

Quick answers

Host and version

Is Rust-CPT-TEST online, and how reliable is it?

Rust-CPT-TEST is down at the moment, having last been seen 21 hours ago. The uptime it reports puts its last restart about 8 hours ago. Of the past 7 full days it was running for 67 of 168 hours, or 40% of the time. The first record Rust Charts holds of it is 20 September 2026.

Where is Rust-CPT-TEST located?

There's no region listed for Rust-CPT-TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 102.135.245.21:29031 is its address.

Which version of Rust does Rust-CPT-TEST run?

The build behind Rust-CPT-TEST is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Rust-CPT-TEST run smoothly?

The 48-hour average was 225 server fps; the lowest point was 77. At its fullest it held 54,767 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,260 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Rust-CPT-TEST?

Rust-CPT-TEST shows as offline now, with its last appearance 21 hours ago. Averaging 0 players across seven days, it reached 2 at most.

How does Rust-CPT-TEST rank against other Rust servers?

Player hours over the past week put Rust-CPT-TEST at #7,383, among the top 33% of ranked servers.

Wipe days

What does wipe day look like on Rust-CPT-TEST?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Rust-CPT-TEST?

The wipes on Rust-CPT-TEST come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 8 days 7 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Rust-CPT-TEST?

You will not find a gather rate in the name Rust-CPT-TEST. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does Rust-CPT-TEST run?

Rust-CPT-TEST runs a procedural map of size 3,000 with seed 19845, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include Rust-CPT-TEST?

These Rust Charts lists include Rust-CPT-TEST: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rust-CPT-TEST mean?

gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Rust-CPT-TEST publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Rust-CPT-TEST?

The console is behind F1 in Rust: enter client.connect 102.135.245.21:29031 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.