Off air · chart position #15,591
RUST UNTIMATE.RATE
Offline 1.46.153.173:28015 checked 32d ago
Players
RUST UNTIMATE.RATE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 09:15 UTC34d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RUST UNTIMATE.RATE online, and how reliable is it?
You will not get on RUST UNTIMATE.RATE just now: it is offline, last seen 32 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 24 September 2026.
Where is RUST UNTIMATE.RATE located?
There's no region listed for RUST UNTIMATE.RATE. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 1.46.153.173:28015 is its address.
Which version of Rust does RUST UNTIMATE.RATE run?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE is offline at the moment; the last sighting was 32 days 22 hours ago.
How does RUST UNTIMATE.RATE rank against other Rust servers?
In the seven-day player hours table, RUST UNTIMATE.RATE is #15,591, inside the top 68% of all ranked servers.
Wipe schedule
What does wipe day look like on RUST UNTIMATE.RATE?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 25 hours in.
What is the wipe schedule on RUST UNTIMATE.RATE?
Too few wipes on record for RUST UNTIMATE.RATE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 33 days 22 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on RUST UNTIMATE.RATE?
The name RUST UNTIMATE.RATE carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does RUST UNTIMATE.RATE run?
Generated by the game, the map on RUST UNTIMATE.RATE is procedural.
Tags explained
Which Rust Charts lists and filters include RUST UNTIMATE.RATE?
These Rust Charts lists include RUST UNTIMATE.RATE: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUST UNTIMATE.RATE mean?
gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs162929 (Build): Build 162929 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags RUST UNTIMATE.RATE publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RUST UNTIMATE.RATE?
Enter client.connect 1.46.153.173:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.