Off air · chart position #15,050
RUST UNTIMATE.RATE
Offline 1.46.142.226:28015 checked 44d ago
Players
RUST UNTIMATE.RATE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 09:33 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RUST UNTIMATE.RATE online, and how reliable is it?
You will not get on RUST UNTIMATE.RATE just now: it is offline, last seen 44 days 7 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 14 September 2026.
Where is RUST UNTIMATE.RATE located?
There's no region listed for RUST UNTIMATE.RATE. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 1.46.142.226:28015.
Which version of Rust does RUST UNTIMATE.RATE run?
The build behind RUST UNTIMATE.RATE is Rust network protocol 2633 and build 162929, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE is offline at the moment; the last sighting was 44 days 7 hours ago.
How does RUST UNTIMATE.RATE rank against other Rust servers?
Player hours over the past week put RUST UNTIMATE.RATE at #15,050, among the top – of ranked servers.
Wipes and resets
What does wipe day look like on RUST UNTIMATE.RATE?
Its recent wipes peaked at an average of 0 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RUST UNTIMATE.RATE?
Too few wipes on record for RUST UNTIMATE.RATE to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 44 days 8 hours.
Rules and world
What are the rules and settings on RUST UNTIMATE.RATE?
The name RUST UNTIMATE.RATE carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does RUST UNTIMATE.RATE run?
Generated by the game, the map on RUST UNTIMATE.RATE is procedural.
Lists and filters
Which Rust Charts lists and filters include RUST UNTIMATE.RATE?
These Rust Charts lists include RUST UNTIMATE.RATE: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUST UNTIMATE.RATE mean?
The game's server browser sees these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Standard survival rules apply; mp6 (Max players): It has 6 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join RUST UNTIMATE.RATE?
Enter client.connect 1.46.142.226:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.