Off air · chart position #15,097
Marc's Rust (private)
Offline 99.83.58.58:28015 checked 13d ago
Players
Marc's Rust (private)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:49 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Marc's Rust (private) online, and how reliable is it?
Marc's Rust (private) is down at the moment, having last been seen 13 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 5 October 2026.
Where is Marc's Rust (private) located?
From Marc's Rust (private), no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 99.83.58.58:28015.
Which version of Rust does Marc's Rust (private) run?
The build behind Marc's Rust (private) is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Marc's Rust (private)?
Marc's Rust (private) is offline at the moment; the last sighting was 13 days 3 hours ago.
How does Marc's Rust (private) rank against other Rust servers?
The top 70% of ranked servers includes Marc's Rust (private), at #15,097 on player hours for the last week.
Wipe days
What does wipe day look like on Marc's Rust (private)?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Marc's Rust (private)?
Too few wipes on record for Marc's Rust (private) to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 21 days 14 hours.
Settings and map
What are the rules and settings on Marc's Rust (private)?
The name Marc's Rust (private) carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does Marc's Rust (private) run?
The map on Marc's Rust (private) is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Marc's Rust (private)?
These Rust Charts lists include Marc's Rust (private): Rust tutorial servers, Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more.
What do the server tags on Marc's Rust (private) mean?
These are the tags Marc's Rust (private) makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^t (Tutorial on): The Facepunch tutorial runs here for new players. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Marc's Rust (private)?
Enter client.connect 99.83.58.58:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.