Off air · chart position #6,624
Test Server
Offline 99.252.41.209:58838 checked 1h ago
Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:47 UTC2h ago | – | – | – | 1 |
| Thu 29 Oct, 11:38 UTC6h ago | – | – | – | 1 |
| Tue 27 Oct, 19:50 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:51 UTC2d ago | – | – | – | 1 |
| Fri 23 Oct, 12:43 UTC6d ago | 1 | held half | 4.1 days | 1 |
| Thu 22 Oct, 15:27 UTC7d ago | 1 | – | 0.9 days | 1 |
| Wed 21 Oct, 22:03 UTC7d ago | 1 | – | 0.7 days | 1 |
| Mon 19 Oct, 13:28 UTC10d ago | 1 | – | 2.4 days | 0 |
| Thu 1 Oct, 10:19 UTC28d ago | 1 | halved by day 12 | 18.1 days | 1 |
| Wed 30 Sep, 02:50 UTC29d ago | 1 | – | 1.3 days | 1 |
| Mon 28 Sep, 12:35 UTC31d ago | 1 | – | 1.6 days | 1 |
| Sat 26 Sep, 19:19 UTC32d ago | 1 | – | 1.7 days | 1 |
| Thu 24 Sep, 10:17 UTC35d ago | – | – | – | 1 |
| Thu 24 Sep, 08:19 UTC35d ago | 1 | – | 2.5 days | 1 |
| Tue 22 Sep, 20:30 UTC36d ago | – | – | – | 1 |
| Tue 22 Sep, 16:17 UTC37d ago | 1 | – | 1.7 days | 1 |
| Mon 21 Sep, 14:35 UTC38d ago | 1 | – | 1.1 days | 1 |
| Fri 18 Sep, 12:38 UTC41d ago | 1 | held half | 3.1 days | 1 |
| Fri 18 Sep, 04:43 UTC41d ago | 1 | – | 0.3 days | 1 |
| Thu 17 Sep, 17:47 UTC42d ago | 1 | – | 0.5 days | 0 |
Similar servers
Quick answers
Host and version
Is Test Server online, and how reliable is it?
You will not get on Test Server just now: it is offline, last seen 1 hours ago. It stayed up 14% of the last 7 full days, 24 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Test Server located?
No region is published by Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 99.252.41.209:58838.
Which version of Rust does Test Server run?
Rust network protocol 2636 and build 169652 on Windows is what Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test Server?
Last seen 1 hours ago, Test Server is currently offline. Seven-day figures: 1 players on average and 1 at the peak. 20:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Test Server rank against other Rust servers?
In the seven-day player hours table, Test Server is #6,624, inside the top 30% of all ranked servers.
Wipe schedule
What is the wipe schedule on Test Server?
None of the resets on Test Server is a wipe. It keeps no wipe schedule, and a new world comes every few hours.
Settings and map
What are the rules and settings on Test Server?
The name Test Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does Test Server run?
Generated by the game, the map on Test Server is procedural.
Tag guide
Which Rust Charts lists and filters include Test Server?
These Rust Charts lists include Test Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Test Server mean?
The game's server browser sees these tags from Test Server: gmrust (Game mode): Standard survival rules apply; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2636 (Protocol): The server speaks protocol 2636, so your game needs the same version; cs169652 (Build): The game build is 169652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Test Server?
Enter client.connect 99.252.41.209:58838 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.