Rust Charts89,289 playing · live

On air · chart position #7,765

Jon Server

Online 99.243.7.211:28015 checked 1h ago

Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#7,765
rank
top 35%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Jon Server

0on now · 48h peak 1
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 22:51 UTC8d ago 1 – running 0
Sun 18 Oct, 10:47 UTC10d ago 1 – 1.5 days 0
Fri 2 Oct, 10:05 UTC26d ago 1 halved by day 12 16 days 1
Wed 30 Sep, 16:31 UTC28d ago 1 – 1.7 days 0
Mon 28 Sep, 22:41 UTC29d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300
From the figures on this page

Quick answers

About the server

Is Jon Server online, and how reliable is it?

You will find Jon Server online at this moment. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 28 September 2026.

Where is Jon Server located?

No region is published by Jon Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 99.243.7.211:28015.

Which version of Rust does Jon Server run?

Rust network protocol 2635 and build 168909 on Linux is what Jon Server runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Jon Server?

Right now 0 players are on Jon Server, out of 10 slots. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 1 players.

How does Jon Server rank against other Rust servers?

The top 35% of ranked servers includes Jon Server, at #7,765 on player hours for the last week.

Wipes and resets

What does wipe day look like on Jon Server?

Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 12 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Jon Server?

The wipes on Jon Server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 8 days 19 hours.

How it is set up

What are the rules and settings on Jon Server?

No gather rate appears in the name Jon Server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is off.

Which map does Jon Server run?

A procedural map, generated by the game, is what Jon Server runs.

Tags explained

Which Rust Charts lists and filters include Jon Server?

These Rust Charts lists include Jon Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Jon Server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Jon Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Jon Server?

The console is behind F1 in Rust: enter client.connect 99.243.7.211:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.