Rust Charts46,616 playing · live

Off air · chart position #14,204

WyndancerServer

Offline 99.170.43.206:28015 checked 45d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#14,204
rank
no region published
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

WyndancerServer

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
297 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
290 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
118 / 200
From the figures on this page

Quick answers

Host and version

Is WyndancerServer online, and how reliable is it?

Right now WyndancerServer is not running; the last sighting was 45 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is WyndancerServer located?

There's no region listed for WyndancerServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 99.170.43.206:28015.

Which version of Rust does WyndancerServer run?

The build behind WyndancerServer is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is WyndancerServer?

WyndancerServer shows as offline now, with its last appearance 45 days 10 hours ago.

How does WyndancerServer rank against other Rust servers?

Player hours over the past week put WyndancerServer at #14,204, among the top – of ranked servers.

Wipe schedule

What is the wipe schedule on WyndancerServer?

Too few wipes on record for WyndancerServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 55 days 9 hours.

How it is set up

What are the rules and settings on WyndancerServer?

You will not find a gather rate in the name WyndancerServer. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Which map does WyndancerServer run?

The map on WyndancerServer is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include WyndancerServer?

The Rust Charts lists that carry WyndancerServer are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on WyndancerServer mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags WyndancerServer publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join WyndancerServer?

Enter client.connect 99.170.43.206:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build This server reports build 163794.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.