On air · chart position #15,423
Roach Squad
Online 99.114.178.53:28015 checked 11m ago
Players
Roach Squad
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:20 UTC13d ago | 0 | – | running | 0 |
| Sat 19 Sep, 05:15 UTC39d ago | 1 | halved by day 1 | 25.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Roach Squad online, and how reliable is it?
Roach Squad is up as you read this. Going by the reported uptime, it restarted roughly 13 days 17 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 18 September 2026.
Where is Roach Squad located?
From Roach Squad, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 99.114.178.53:28015.
Which version of Rust does Roach Squad run?
Rust network protocol 2634 and build 167781 on Linux is what Roach Squad runs. Joining needs the same protocol on your game; Steam handles the update.
Does Roach Squad run smoothly?
It averaged 159 server fps over the last 48 hours, with a floor of 120. Buildings, deployables and all the rest of the world came to as many as 111,204 entities. At most it took 5,736 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Roach Squad?
Roach Squad has 0 of its 100 slots filled right now. Averaged over seven days, it drew 0 players.
How does Roach Squad rank against other Rust servers?
Player hours over the past week put Roach Squad at #15,423, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on Roach Squad?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Roach Squad?
The record of Roach Squad's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 13 days 19 hours.
Rules and world
What are the rules and settings on Roach Squad?
No gather rate appears in the name Roach Squad. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Roach Squad run?
The map on Roach Squad is procedural, size 4,500, seed 6738, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Roach Squad?
These Rust Charts lists include Roach Squad: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Roach Squad mean?
gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags Roach Squad publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Roach Squad?
Enter client.connect 99.114.178.53:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.