Off air · chart position #15,340
<SERVER_NAME>
Offline 98.97.9.217:28015 checked 9d ago
Players
<SERVER_NAME>
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is <SERVER_NAME> online, and how reliable is it?
Right now <SERVER_NAME> is not running; the last sighting was 9 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 19 October 2026.
Where is <SERVER_NAME> located?
From <SERVER_NAME>, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 98.97.9.217:28015.
Which version of Rust does <SERVER_NAME> run?
Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is <SERVER_NAME>?
Last seen 9 days 5 hours ago, <SERVER_NAME> is currently offline.
How does <SERVER_NAME> rank against other Rust servers?
The top 69% of ranked servers includes <SERVER_NAME>, at #15,340 on player hours for the last week.
Wipes and resets
What is the wipe schedule on <SERVER_NAME>?
The record of <SERVER_NAME>'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 10 hours.
How it is set up
What are the rules and settings on <SERVER_NAME>?
The name <SERVER_NAME> carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does <SERVER_NAME> run?
A procedural map, generated by the game, is what <SERVER_NAME> runs.
Lists and filters
Which Rust Charts lists and filters include <SERVER_NAME>?
These Rust Charts lists include <SERVER_NAME>: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on <SERVER_NAME> mean?
The game's server browser sees these tags from <SERVER_NAME>: gmrust (Game mode): Survival, in the standard Rust form; mp0 (Max players): 0 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join <SERVER_NAME>?
Press F1 in Rust to open the console and type client.connect 98.97.9.217:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.