Off air · chart position #15,351
Watkins Rust server | Powered by Electro
Offline 98.97.34.222:28015 checked 3d ago
Players
Watkins Rust server | Powered by Electro
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
Right now Watkins Rust server | Powered by Electro is not running; the last sighting was 3 days 18 hours ago. It stayed up 29% of the last 5 full days, 35 of 120 hours. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is Watkins Rust server | Powered by Electro located?
From Watkins Rust server | Powered by Electro, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 98.97.34.222:28015.
Which version of Rust does Watkins Rust server | Powered by Electro run?
The build behind Watkins Rust server | Powered by Electro is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Watkins Rust server | Powered by Electro?
Last seen 3 days 18 hours ago, Watkins Rust server | Powered by Electro is currently offline. 0 players was the seven-day average.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
The top 69% of ranked servers includes Watkins Rust server | Powered by Electro, at #15,351 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Watkins Rust server | Powered by Electro?
The record of Watkins Rust server | Powered by Electro's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 4 hours.
Settings and map
What are the rules and settings on Watkins Rust server | Powered by Electro?
You will not find a gather rate in the name Watkins Rust server | Powered by Electro. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Watkins Rust server | Powered by Electro run?
A procedural map, generated by the game, is what Watkins Rust server | Powered by Electro runs.
Tags explained
Which Rust Charts lists and filters include Watkins Rust server | Powered by Electro?
The Rust Charts lists that carry Watkins Rust server | Powered by Electro are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Watkins Rust server | Powered by Electro mean?
The game's server browser sees these tags from Watkins Rust server | Powered by Electro: gmrust (Game mode): Standard survival rules apply; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.34.222:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.