Off air · chart position #14,467
TEST
Offline 98.97.140.132:28015 checked 29d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TEST online, and how reliable is it?
Right now TEST is not running; the last sighting was 29 days 21 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 27 September 2026.
Where is TEST located?
No region is published by TEST. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 98.97.140.132:28015.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 164530 on Windows is the version TEST runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is TEST?
TEST is offline at the moment; the last sighting was 29 days 21 hours ago.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #14,467, inside the top 61% of all ranked servers.
Wipes and resets
What is the wipe schedule on TEST?
TEST's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 35 days 2 hours.
How it is set up
What are the rules and settings on TEST?
The name TEST carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does TEST run?
The map on TEST is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
gmrust (Game mode): Standard survival rules apply; mp7 (Max players): The server holds 7 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags TEST publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join TEST?
Enter client.connect 98.97.140.132:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.