Off air · chart position #15,339
<SERVER_NAME>
Offline 98.97.13.53:28015 checked 6d ago
Players
<SERVER_NAME>
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is <SERVER_NAME> online, and how reliable is it?
You will not get on <SERVER_NAME> just now: it is offline, last seen 6 days 10 hours ago. 0 of 120 hours is what it managed over the past 5 full days, 0% of the time. Rust Charts has tracked it since 22 October 2026.
Where is <SERVER_NAME> located?
There's no region listed for <SERVER_NAME>. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 98.97.13.53:28015 is its address.
Which version of Rust does <SERVER_NAME> run?
Rust network protocol 2634 and build 167781 on Linux is the version <SERVER_NAME> runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is <SERVER_NAME>?
<SERVER_NAME> is offline at the moment; the last sighting was 6 days 10 hours ago. 0 players was the seven-day average.
How does <SERVER_NAME> rank against other Rust servers?
Player hours over the past week put <SERVER_NAME> at #15,339, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on <SERVER_NAME>?
The record of <SERVER_NAME>'s wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 23 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on <SERVER_NAME>?
No gather rate appears in the name <SERVER_NAME>. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does <SERVER_NAME> run?
A procedural map, generated by the game, is what <SERVER_NAME> runs.
Tag guide
Which Rust Charts lists and filters include <SERVER_NAME>?
The Rust Charts lists that carry <SERVER_NAME> are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on <SERVER_NAME> mean?
gmrust (Game mode): Standard survival rules apply; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags <SERVER_NAME> publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join <SERVER_NAME>?
Press F1 in Rust to open the console and type client.connect 98.97.13.53:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.