Off air · chart position #15,411
<SERVER_NAME>
Offline 98.97.13.208:28015 checked 5d ago
Players
<SERVER_NAME>
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is <SERVER_NAME> online, and how reliable is it?
You will not get on <SERVER_NAME> just now: it is offline, last seen 5 days 17 hours ago. 9 of 144 hours is what it managed over the past 6 full days, 6% of the time. Rust Charts has tracked it since 21 October 2026.
Where is <SERVER_NAME> located?
No region is published by <SERVER_NAME>. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 98.97.13.208:28015.
Which version of Rust does <SERVER_NAME> run?
Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is <SERVER_NAME>?
Last seen 5 days 17 hours ago, <SERVER_NAME> is currently offline. Averaged over seven days, it drew 0 players.
How does <SERVER_NAME> rank against other Rust servers?
Player hours over the past week put <SERVER_NAME> at #15,411, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on <SERVER_NAME>?
<SERVER_NAME>'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 2 hours.
Rules and world
What are the rules and settings on <SERVER_NAME>?
You will not find a gather rate in the name <SERVER_NAME>. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does <SERVER_NAME> run?
A procedural map, generated by the game, is what <SERVER_NAME> runs.
Tags explained
Which Rust Charts lists and filters include <SERVER_NAME>?
These Rust Charts lists include <SERVER_NAME>: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on <SERVER_NAME> mean?
These are the tags <SERVER_NAME> makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join <SERVER_NAME>?
Press F1 in Rust to open the console and type client.connect 98.97.13.208:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.