Off air · chart position #15,291
Steve's Home Server
Offline 98.4.202.64:28015 checked 8d ago
Players
Steve's Home Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Steve's Home Server online, and how reliable is it?
Right now Steve's Home Server is not running; the last sighting was 8 days 20 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 8 October 2026.
Where is Steve's Home Server located?
No region is published by Steve's Home Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 98.4.202.64:28015.
Which version of Rust does Steve's Home Server run?
Rust network protocol 2634 and build 167058 on Windows is what Steve's Home Server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Steve's Home Server?
Steve's Home Server shows as offline now, with its last appearance 8 days 20 hours ago.
How does Steve's Home Server rank against other Rust servers?
Player hours over the past week put Steve's Home Server at #15,291, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on Steve's Home Server?
Steve's Home Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 20 days 1 hours.
How it is set up
What are the rules and settings on Steve's Home Server?
The name Steve's Home Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does Steve's Home Server run?
A procedural map, generated by the game, is what Steve's Home Server runs.
Lists and filters
Which Rust Charts lists and filters include Steve's Home Server?
These Rust Charts lists include Steve's Home Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Steve's Home Server mean?
These are the tags Steve's Home Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): This server reports build 167058; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Steve's Home Server?
The console is behind F1 in Rust: enter client.connect 98.4.202.64:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.