Rust Charts62,312 playing · live

Off air · chart position #5,750

[US] Skippy's Test Lab | 5x | PVE |

Offline NA 98.2.204.240:28015 checked 1d ago

5x monthly wipes vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 20
1/ 20
players now
5% full
0
7-day average
peak 2
#5,750
rank
top 26% · #946 in NA
26d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[US] Skippy's Test Lab | 5x | PVE |

1on now · 48h peak 1
AveragePeak
00.250.50.75117:0019:0021:0022:0000:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040017:0019:0021:0022:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
5 / 200
AnythingGoes | 100x PvP | No BP | Kits | MyMini
NA · groups of 16+ · 100x · monthly · 4 on average
6 / 50
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
4 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
NA · groups of 16+ · monthly · 1 on average
0 / 200
28 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 13 on average
8 / 150
From the figures on this page

Quick answers

About the server

Is [US] Skippy's Test Lab | 5x | PVE | online, and how reliable is it?

[US] Skippy's Test Lab | 5x | PVE | is down at the moment, having last been seen 32 hours ago. Going by the reported uptime, it restarted roughly 9 hours ago. 84 of 168 hours is what it managed over the past 7 full days, 50% of the time. Its earliest entry with Rust Charts dates from 19 October 2026.

Where is [US] Skippy's Test Lab | 5x | PVE | located?

The NA tag is how [US] Skippy's Test Lab | 5x | PVE | lists its location: North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 98.2.204.240:28015 is its address.

Which version of Rust does [US] Skippy's Test Lab | 5x | PVE | run?

Rust network protocol 2635 and build 168909 on Windows is what [US] Skippy's Test Lab | 5x | PVE | runs. Steam updates your game for you; all you need is the same protocol to join.

Does [US] Skippy's Test Lab | 5x | PVE | run smoothly?

The 48-hour average was 143 server fps; the lowest point was 97. Buildings, deployables and all the rest of the world came to as many as 90,299 entities. Its memory climbed as high as 3,341 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [US] Skippy's Test Lab | 5x | PVE |?

[US] Skippy's Test Lab | 5x | PVE | is offline at the moment; the last sighting was 32 hours ago. Averaging 0 players across seven days, it reached 2 at most. The busiest stretch of the last 48 hours came at 02:00 UTC, averaging 1 players.

How does [US] Skippy's Test Lab | 5x | PVE | rank against other Rust servers?

On player hours for the past week, [US] Skippy's Test Lab | 5x | PVE | is #5,750: top 26% overall and #946 in North America.

Wipes and resets

What is the wipe schedule on [US] Skippy's Test Lab | 5x | PVE |?

The estimate for [US] Skippy's Test Lab | 5x | PVE |'s next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 26 days 12 hours. A monthly wipe schedule is published in its tags.

Rules and world

What are the rules and settings on [US] Skippy's Test Lab | 5x | PVE |?

The name of [US] Skippy's Test Lab | 5x | PVE | states a 5x gather rate. 8 players is the group limit, the default for the game. You play build & creative, building in a sandbox, with no gathering. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does [US] Skippy's Test Lab | 5x | PVE | run?

A procedural map of size 4,500 with seed 1337, generated by the game, is what [US] Skippy's Test Lab | 5x | PVE | runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include [US] Skippy's Test Lab | 5x | PVE |?

The Rust Charts lists that carry [US] Skippy's Test Lab | 5x | PVE | are: Best 5x Rust servers, Modded Rust servers, Rust build servers, Rust creative servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the server tags on [US] Skippy's Test Lab | 5x | PVE | mean?

gmrust (Game mode): Survival, in the standard Rust form; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; NA (North America): North America is where the server browser lists it — that's the set of tags [US] Skippy's Test Lab | 5x | PVE | publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join [US] Skippy's Test Lab | 5x | PVE |?

Press F1 in Rust to open the console and type client.connect 98.2.204.240:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,^c,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp20
Max players The server holds 20 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Gameplay

^c
Creative Build whatever you want: this is creative, with no gathering.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.