On air · chart position #15,289
[DEV] RustyCabin PVE
Online EU 98.128.242.189:28015 checked 9m ago
Players
[DEV] RustyCabin PVE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:34 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW28d ago | 2 | – | 0.7 days | 0 |
| Sat 19 Sep, 11:36 UTC40d ago | 1 | halved by day 2 | 12.3 days | 1 |
| Tue 15 Sep, 19:23 UTC43d ago | 1 | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [DEV] RustyCabin PVE online, and how reliable is it?
You will find [DEV] RustyCabin PVE online at this moment. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is [DEV] RustyCabin PVE located?
The EU tag is how [DEV] RustyCabin PVE lists its location: Europe. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 98.128.242.189:28015.
Which version of Rust does [DEV] RustyCabin PVE run?
Rust network protocol 2634 and build 166494 on Linux is the version [DEV] RustyCabin PVE runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is [DEV] RustyCabin PVE?
Right now 0 players are on [DEV] RustyCabin PVE, out of 20 slots. Averaged over seven days, it drew 0 players.
How does [DEV] RustyCabin PVE rank against other Rust servers?
The last seven days of player hours put [DEV] RustyCabin PVE at #15,289, top 69% of ranked servers, and #2,533 in Europe.
Wipe days
What does wipe day look like on [DEV] RustyCabin PVE?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 1.5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on [DEV] RustyCabin PVE?
The wipes on [DEV] RustyCabin PVE come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 8 hours.
Rules and world
What are the rules and settings on [DEV] RustyCabin PVE?
You will not find a gather rate in the name [DEV] RustyCabin PVE. 8 players is the group limit, the default for the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Tags explained
Which Rust Charts lists and filters include [DEV] RustyCabin PVE?
These Rust Charts lists include [DEV] RustyCabin PVE: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust roleplay servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [DEV] RustyCabin PVE mean?
gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^r (Roleplay): This server is for roleplay; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; EU (Europe): In the server browser it sits under Europe — that's the set of tags [DEV] RustyCabin PVE publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join [DEV] RustyCabin PVE?
Press F1 in Rust to open the console and type client.connect 98.128.242.189:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.