Rust Charts37,139 playing · live

Off air · chart position #12,574

Poonzzi staging test

Offline 97.96.54.22:28015 checked 33d ago

Launch Rust and join
0/ 3
players now
0% full
0
7-day average
peak –
#12,574
rank
top 57%
34d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Poonzzi staging test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:32 UTC34d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
231 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
22 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
114 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
46 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
42 / 100
From the figures on this page

Quick answers

Server details

Is Poonzzi staging test online, and how reliable is it?

Right now Poonzzi staging test is not running; the last sighting was 33 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 24 September 2026.

Where is Poonzzi staging test located?

No region is published by Poonzzi staging test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 97.96.54.22:28015.

Which version of Rust does Poonzzi staging test run?

Rust network protocol 2633 and build 165542 on Windows is what Poonzzi staging test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Poonzzi staging test?

Last seen 33 days 23 hours ago, Poonzzi staging test is currently offline.

How does Poonzzi staging test rank against other Rust servers?

In the seven-day player hours table, Poonzzi staging test is #12,574, inside the top 57% of all ranked servers.

Wipe days

What does wipe day look like on Poonzzi staging test?

Its recent wipes peaked at an average of 2 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Poonzzi staging test?

The record of Poonzzi staging test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 34 days 2 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Poonzzi staging test?

The name Poonzzi staging test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Which map does Poonzzi staging test run?

A procedural map, generated by the game, is what Poonzzi staging test runs.

Lists and filters

Which Rust Charts lists and filters include Poonzzi staging test?

These Rust Charts lists include Poonzzi staging test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Poonzzi staging test mean?

The game's server browser sees these tags from Poonzzi staging test: gmrust (Game mode): Standard survival rules apply; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165542 (Build): This server reports build 165542; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Poonzzi staging test?

The console is behind F1 in Rust: enter client.connect 97.96.54.22:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2633,gmrust,cs165542,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp3
Max players The server holds 3 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165542
Build This server reports build 165542.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.