Off air · chart position #9,411
Hello Darkness Builder map
Offline 97.247.19.87:28017 checked 1d ago
Players
Hello Darkness Builder map
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Hello Darkness Builder map online, and how reliable is it?
Hello Darkness Builder map is down at the moment, having last been seen 40 hours ago. About 18 hours ago is when it last restarted, to go by the uptime it reports. 4 of 24 hours is what it managed over the past 1 full day, 17% of the time. Its earliest entry with Rust Charts dates from 26 October 2026.
Where is Hello Darkness Builder map located?
No region is published by Hello Darkness Builder map. Rust Charts shows the location a server claims, not where the machine actually is. 97.247.19.87:28017 is its address.
Which version of Rust does Hello Darkness Builder map run?
Rust network protocol 2635 and build 168909 on Windows is the version Hello Darkness Builder map runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Hello Darkness Builder map run smoothly?
It averaged 68 server fps over the last 48 hours, with a floor of 62. At its fullest it held 50,475 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,558 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Hello Darkness Builder map?
Hello Darkness Builder map is offline at the moment; the last sighting was 40 hours ago. Seven-day figures: 0 players on average and 1 at the peak. 03:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Hello Darkness Builder map rank against other Rust servers?
Player hours over the past week put Hello Darkness Builder map at #9,411, among the top 43% of ranked servers.
Wipes and resets
What is the wipe schedule on Hello Darkness Builder map?
Hello Darkness Builder map's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 2 days 12 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Hello Darkness Builder map?
No gather rate appears in the name Hello Darkness Builder map. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Hello Darkness Builder map run?
The map on Hello Darkness Builder map is procedural, size 3,000, seed 408953264, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Hello Darkness Builder map?
The Rust Charts lists that carry Hello Darkness Builder map are: Modded Rust servers, Rust build servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Hello Darkness Builder map mean?
These are the tags Hello Darkness Builder map makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Hello Darkness Builder map?
Enter client.connect 97.247.19.87:28017 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.