Off air · chart position #15,247
Test
Offline 95.98.79.89:28015 checked 14d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test online, and how reliable is it?
You will not get on Test just now: it is offline, last seen 14 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 14 October 2026.
Where is Test located?
From Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 95.98.79.89:28015.
Which version of Rust does Test run?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Test?
Last seen 14 days 7 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
Player hours over the past week put Test at #15,247, among the top 70% of ranked servers.
Wipe days
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days 7 hours.
How it is set up
What are the rules and settings on Test?
No gather rate appears in the name Test. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does Test run?
Generated by the game, the map on Test is procedural.
Tags explained
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Test?
The console is behind F1 in Rust: enter client.connect 95.98.79.89:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.