Off air · chart position #13,590
ServerName
Offline 95.79.169.104:28015 checked 17d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ServerName online, and how reliable is it?
ServerName is down at the moment, having last been seen 17 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 11 October 2026.
Where is ServerName located?
From ServerName, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 95.79.169.104:28015.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167398 on Windows is the version ServerName runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is ServerName?
ServerName shows as offline now, with its last appearance 17 days 7 hours ago.
How does ServerName rank against other Rust servers?
The top 62% of ranked servers includes ServerName, at #13,590 on player hours for the last week.
Wipe days
What is the wipe schedule on ServerName?
ServerName's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 17 days 9 hours.
How it is set up
What are the rules and settings on ServerName?
You will not find a gather rate in the name ServerName. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Tags explained
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ServerName?
The console is behind F1 in Rust: enter client.connect 95.79.169.104:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.