Rust Charts55,398 playing · live

Off air · chart position #15,958

Kirusha's Private Test

Offline 95.72.7.133:28015 checked 26d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,958
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Kirusha's Private Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
393 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
346 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
47 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
151 / 200
From the figures on this page

Quick answers

Server details

Is Kirusha's Private Test online, and how reliable is it?

You will not get on Kirusha's Private Test just now: it is offline, last seen 26 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 3 October 2026.

Where is Kirusha's Private Test located?

There's no region listed for Kirusha's Private Test. Rust Charts shows the location a server claims, not where the machine actually is. 95.72.7.133:28015 is its address.

Which version of Rust does Kirusha's Private Test run?

Rust network protocol 2634 and build 166652 on Windows is what Kirusha's Private Test runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Kirusha's Private Test?

Kirusha's Private Test shows as offline now, with its last appearance 26 days 9 hours ago.

How does Kirusha's Private Test rank against other Rust servers?

The top 70% of ranked servers includes Kirusha's Private Test, at #15,958 on player hours for the last week.

Wipe schedule

What is the wipe schedule on Kirusha's Private Test?

Kirusha's Private Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 9 hours.

Rules and world

What are the rules and settings on Kirusha's Private Test?

The name Kirusha's Private Test carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does Kirusha's Private Test run?

Generated by the game, the map on Kirusha's Private Test is procedural.

Lists and filters

Which Rust Charts lists and filters include Kirusha's Private Test?

These Rust Charts lists include Kirusha's Private Test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Kirusha's Private Test mean?

The game's server browser sees these tags from Kirusha's Private Test: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Kirusha's Private Test?

Press F1 in Rust to open the console and type client.connect 95.72.7.133:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.