Off air · chart position #13,233
EchoGSM
Offline 95.61.31.188:28015 checked 36d ago
Players
EchoGSM
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is EchoGSM online, and how reliable is it?
You will not get on EchoGSM just now: it is offline, last seen 36 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 20 September 2026.
Where is EchoGSM located?
From EchoGSM, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 95.61.31.188:28015.
Which version of Rust does EchoGSM run?
Rust network protocol 2633 and build 164530 on Linux is what EchoGSM runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is EchoGSM?
EchoGSM is offline at the moment; the last sighting was 36 days 23 hours ago.
How does EchoGSM rank against other Rust servers?
Player hours over the past week put EchoGSM at #13,233, among the top 58% of ranked servers.
Wipes and resets
What is the wipe schedule on EchoGSM?
Too few wipes on record for EchoGSM to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 38 days 1 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on EchoGSM?
No gather rate appears in the name EchoGSM. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does EchoGSM run?
Generated by the game, the map on EchoGSM is procedural.
Tags explained
Which Rust Charts lists and filters include EchoGSM?
These Rust Charts lists include EchoGSM: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on EchoGSM mean?
These are the tags EchoGSM makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join EchoGSM?
Enter client.connect 95.61.31.188:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.