Players
ZONE57
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:23 UTC27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ZONE57 online, and how reliable is it?
ZONE57 is up as you read this. About 14 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is ZONE57 located?
From ZONE57, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 95.31.137.207:28015.
Which version of Rust does ZONE57 run?
The build behind ZONE57 is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does ZONE57 run smoothly?
Never under 52, and 111 server fps on average, is how the last 48 hours went. At its fullest it held 211,481 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,327 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is ZONE57?
On ZONE57, 4 players are in and 50 slots are the ceiling. Seven-day figures: 1 players on average and 5 at the peak. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 4 players.
How does ZONE57 rank against other Rust servers?
The top 13% of ranked servers includes ZONE57, at #2,965 on player hours for the last week.
Wipes and resets
What does wipe day look like on ZONE57?
Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 28 hours in.
What is the wipe schedule on ZONE57?
The force wipe is the only wipe on ZONE57, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 16 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on ZONE57?
You will not find a gather rate in the name ZONE57. There is no published group limit. hardcore is the game mode, Facepunch's most difficult mode. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does ZONE57 run?
The map on ZONE57 is procedural, size 6,000, made by the game.
Lists and filters
Who runs ZONE57?
Among all the servers we track, only ZONE57 publishes this zone57.org hostname.
Which Rust Charts lists and filters include ZONE57?
These Rust Charts lists include ZONE57: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Wipe schedule: Monthly.
What do the server tags on ZONE57 mean?
gmhardcore (Game mode): This mode is hardcore, the tougher option; mp50 (Max players): It has 50 slots; ts0 (Group limit): Team play is off; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^h (Hardcore): This runs hardcore: survival is harsher and help is scarcer — that's the set of tags ZONE57 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join ZONE57?
The console is behind F1 in Rust: enter client.connect 95.31.137.207:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
