Off air · chart position #16,013
testserver
Offline 95.27.214.81:28015 checked 25d ago
Players
testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is testserver online, and how reliable is it?
testserver is down at the moment, having last been seen 25 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 3 October 2026.
Where is testserver located?
No region is published by testserver. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 95.27.214.81:28015 is its address.
Which version of Rust does testserver run?
Rust network protocol 2633 and build 163207 on Windows is the version testserver runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is testserver?
testserver is offline at the moment; the last sighting was 25 days 1 hours ago.
How does testserver rank against other Rust servers?
In the seven-day player hours table, testserver is #16,013, inside the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on testserver?
Too few wipes on record for testserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 25 days 4 hours.
How it is set up
What are the rules and settings on testserver?
The name testserver carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does testserver run?
A procedural map, generated by the game, is what testserver runs.
Lists and filters
Which Rust Charts lists and filters include testserver?
These Rust Charts lists include testserver: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on testserver mean?
These are the tags testserver makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): Build 163207 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join testserver?
Press F1 in Rust to open the console and type client.connect 95.27.214.81:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.