Off air · chart position #10,815
my test server
Offline 95.25.134.167:28015 checked 4d ago
Players
my test server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:07 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is my test server online, and how reliable is it?
my test server is down at the moment, having last been seen 4 days 5 hours ago. Of the past 5 full days it was running for 3 of 120 hours, or 2% of the time. Rust Charts has tracked it since 23 October 2026.
Where is my test server located?
There's no region listed for my test server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 95.25.134.167:28015.
Which version of Rust does my test server run?
The build behind my test server is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is my test server?
Last seen 4 days 5 hours ago, my test server is currently offline. Seven-day figures: 1 players on average and 1 at the peak.
How does my test server rank against other Rust servers?
Player hours over the past week put my test server at #10,815, among the top 49% of ranked servers.
Wipes and resets
What does wipe day look like on my test server?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on my test server?
my test server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 days 6 hours.
Settings and map
What are the rules and settings on my test server?
No gather rate appears in the name my test server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does my test server run?
The map on my test server is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include my test server?
The Rust Charts lists that carry my test server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on my test server mean?
The game's server browser sees these tags from my test server: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join my test server?
Enter client.connect 95.25.134.167:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.