Rust Charts50,243 playing · live

On air · chart position #7,147

Test server Neon Rust

Online EU 95.217.192.152:20530 checked 11m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 3
#7,147
rank
top 32% · #2011 in EU
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Test server Neon Rust

0on now · 48h peak 1
AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:21 UTC12d ago 5 – running 1
Thu 1 Oct, 18:14 UTC FW26d ago 1 halved by day 2 13.6 days 0
Thu 1 Oct, 00:55 UTC26d ago 1 – 0.7 days 0
Wed 30 Sep, 14:20 UTC27d ago 1 – 0.4 days 1
Mon 21 Sep, 19:18 UTC36d ago 1 halved by day 4 8.8 days 0
Tue 15 Sep, 18:29 UTC42d ago 1 halved by day 1 6 days 0
Tue 15 Sep, 12:28 UTC42d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
41 / 700
RustSpain.com | EU Main
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10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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13 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
7 / 1000
From the figures on this page

Quick answers

About the server

Is Test server Neon Rust online, and how reliable is it?

Right now Test server Neon Rust is running. The uptime it reports puts its last restart about 4 days 4 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Test server Neon Rust located?

The EU tag is how Test server Neon Rust lists its location: Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 95.217.192.152:20530.

Which version of Rust does Test server Neon Rust run?

The build behind Test server Neon Rust is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does Test server Neon Rust run smoothly?

The 48-hour average was 30 server fps; the lowest point was 26. At its fullest it held 31,394 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,136 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is Test server Neon Rust?

Right now 0 players are on Test server Neon Rust, out of 50 slots. Seven-day figures: 0 players on average and 3 at the peak. Over the past 48 hours, 10:00 UTC drew the most, at 0 players on average.

How does Test server Neon Rust rank against other Rust servers?

On player hours for the past week, Test server Neon Rust is #7,147: top 32% overall and #2,011 in Europe.

Wipe schedule

What does wipe day look like on Test server Neon Rust?

The busiest point of its recent wipes averaged 2 players. 9 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Test server Neon Rust?

With irregular wipe times on Test server Neon Rust, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 12 days 15 hours.

Rules and world

What are the rules and settings on Test server Neon Rust?

No gather rate appears in the name Test server Neon Rust. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Test server Neon Rust run?

The map on Test server Neon Rust is procedural, size 2,500, seed 9302025, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include Test server Neon Rust?

These Rust Charts lists include Test server Neon Rust: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Test server Neon Rust mean?

The game's server browser sees these tags from Test server Neon Rust: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Test server Neon Rust?

The console is behind F1 in Rust: enter client.connect 95.217.192.152:20530 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://hosting.alkad.org/.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.