On air · chart position #15,425
CronosMine Rust
Online 95.217.119.58:28015 checked 8m ago
Players
CronosMine Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:52 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is CronosMine Rust online, and how reliable is it?
Right now CronosMine Rust is running. Going by the reported uptime, it restarted roughly 8 days 4 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is CronosMine Rust located?
No region is published by CronosMine Rust. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 95.217.119.58:28015 is its address.
Which version of Rust does CronosMine Rust run?
Rust network protocol 2634 and build 167781 on Linux is the version CronosMine Rust runs. Joining needs the same protocol on your game; Steam handles the update.
Does CronosMine Rust run smoothly?
It averaged 204 server fps over the last 48 hours, with a floor of 65. At its fullest it held 40,883 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,588 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is CronosMine Rust?
CronosMine Rust has 0 of its 30 slots filled right now. 0 players was the seven-day average.
How does CronosMine Rust rank against other Rust servers?
The top 69% of ranked servers includes CronosMine Rust, at #15,425 on player hours for the last week.
Wipes and resets
What does wipe day look like on CronosMine Rust?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on CronosMine Rust?
The record of CronosMine Rust's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 26 days is how long ago its current world was made.
Settings and map
What are the rules and settings on CronosMine Rust?
You will not find a gather rate in the name CronosMine Rust. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does CronosMine Rust run?
The map on CronosMine Rust is procedural, size 2,800, seed 123456, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include CronosMine Rust?
The Rust Charts lists that carry CronosMine Rust are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on CronosMine Rust mean?
gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags CronosMine Rust publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join CronosMine Rust?
Press F1 in Rust to open the console and type client.connect 95.217.119.58:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://cronosmine.com is where its website sits.