Off air · chart position #15,432
Rust-devcustomer
Offline 95.216.38.93:25565 checked 8d ago
Players
Rust-devcustomer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust-devcustomer online, and how reliable is it?
Rust-devcustomer is down at the moment, having last been seen 8 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 17 October 2026.
Where is Rust-devcustomer located?
There's no region listed for Rust-devcustomer. Rust Charts shows the location a server claims, not where the machine actually is. 95.216.38.93:25565 is its address.
Which version of Rust does Rust-devcustomer run?
Rust network protocol 2634 and build 167781 on Linux is what Rust-devcustomer runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Rust-devcustomer?
Last seen 8 days 1 hours ago, Rust-devcustomer is currently offline.
How does Rust-devcustomer rank against other Rust servers?
Player hours over the past week put Rust-devcustomer at #15,432, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on Rust-devcustomer?
The record of Rust-devcustomer's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 12 days 12 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Rust-devcustomer?
No gather rate appears in the name Rust-devcustomer. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does Rust-devcustomer run?
The map on Rust-devcustomer is procedural, size 3,000, seed 1, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Rust-devcustomer?
The Rust Charts lists that carry Rust-devcustomer are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust-devcustomer mean?
These are the tags Rust-devcustomer makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust-devcustomer?
Press F1 in Rust to open the console and type client.connect 95.216.38.93:25565. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.