Off air · chart position #13,268
ServerName
Offline 95.167.183.239:28015 checked 39d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and how reliable is it?
Right now ServerName is not running; the last sighting was 39 days 10 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 16 September 2026.
Where is ServerName located?
No region is published by ServerName. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 95.167.183.239:28015 is its address.
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is ServerName?
Last seen 39 days 10 hours ago, ServerName is currently offline.
How does ServerName rank against other Rust servers?
In the seven-day player hours table, ServerName is #13,268, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on ServerName?
The record of ServerName's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 52 days 4 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on ServerName?
You will not find a gather rate in the name ServerName. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does ServerName run?
Generated by the game, the map on ServerName is procedural.
Lists and filters
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags ServerName publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join ServerName?
Enter client.connect 95.167.183.239:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.