Rust Charts39,438 playing · live

Off air · chart position #7,540

RUST COMBAT | Training

Offline 95.165.66.56:28015 checked 2d ago

moddedcarbon
Launch Rust and join
0/ 40
players now
0% full
0
7-day average
peak 4
#7,540
rank
top 34%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RUST COMBAT | Training

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:36 UTC5d ago 4 – running 0
Mon 19 Oct, 12:51 UTC9d ago 6 held half 4 days 0
Fri 16 Oct, 12:07 UTC12d ago 9 halved by day 1 3 days 2
Thu 15 Oct, 18:10 UTC13d ago 9 – 0.7 days 1
Fri 9 Oct, 02:18 UTC20d ago 1 held half 6.7 days 1
Thu 8 Oct, 01:11 UTC21d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
52 / 999
71 / 999
96 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
5 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
21 / 100
From the figures on this page

Quick answers

Server details

Is RUST COMBAT | Training online, and how reliable is it?

Right now RUST COMBAT | Training is not running; the last sighting was 2 days 11 hours ago. It stayed up 27% of the last 7 full days, 46 of 168 hours. Rust Charts has tracked it since 6 October 2026.

Where is RUST COMBAT | Training located?

From RUST COMBAT | Training, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 95.165.66.56:28015.

Which version of Rust does RUST COMBAT | Training run?

Rust network protocol 2635 and build 168909 on Windows is what RUST COMBAT | Training runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is RUST COMBAT | Training?

Last seen 2 days 11 hours ago, RUST COMBAT | Training is currently offline. Over the last week it averaged 0 players; the high point was 4.

How does RUST COMBAT | Training rank against other Rust servers?

In the seven-day player hours table, RUST COMBAT | Training is #7,540, inside the top 34% of all ranked servers.

Wipes and resets

What does wipe day look like on RUST COMBAT | Training?

Its recent wipes peaked at an average of 6 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on RUST COMBAT | Training?

The wipes on RUST COMBAT | Training come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 13 days 12 hours.

Settings and map

What are the rules and settings on RUST COMBAT | Training?

You will not find a gather rate in the name RUST COMBAT | Training. 20 players is the maximum for a group. combat training is the game mode, loot is handed out for aim and PvP practice. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.

Lists and filters

Which Rust Charts lists and filters include RUST COMBAT | Training?

The Rust Charts lists that carry RUST COMBAT | Training are: Modded Rust servers, Rust aim training servers, Rust build servers and Rust creative servers. On the server list, these filters put it in view: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RUST COMBAT | Training mean?

The game's server browser sees these tags from RUST COMBAT | Training: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts20 (Group limit): The team cap is 20; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^c (Creative): No gathering here; it is creative, so build as you please; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join RUST COMBAT | Training?

Enter client.connect 95.165.66.56:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players The server holds 40 slots.
ts20
Group limit The team cap is 20.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Gameplay

^c
Creative No gathering here; it is creative, so build as you please.
^d
Combat training Loot is handed over so you can train aim and PvP.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.