Off air · chart position #14,815
TEST
Offline 95.158.36.201:28015 checked 41d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and how reliable is it?
You will not get on TEST just now: it is offline, last seen 41 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 17 September 2026.
Where is TEST located?
From TEST, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 95.158.36.201:28015.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 163794 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TEST?
TEST shows as offline now, with its last appearance 41 days 19 hours ago.
How does TEST rank against other Rust servers?
The top – of ranked servers includes TEST, at #14,815 on player hours for the last week.
Wipe schedule
What is the wipe schedule on TEST?
The record of TEST's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 41 days 19 hours.
How it is set up
What are the rules and settings on TEST?
No gather rate appears in the name TEST. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does TEST run?
Generated by the game, the map on TEST is procedural.
Lists and filters
Which Rust Charts lists and filters include TEST?
These Rust Charts lists include TEST: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 95.158.36.201:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.